Assassin skills
Every class skill with its cooldown, effect and specialization picks.
35 skills · Plan the Daevanion boards · Read the Assassin guide
Active skills
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Ambush · 10s cooldown
Deals X damage to a target within 4m. Increases damage by 30% on landing as a Back attack. 7 Stagger Gauge Damage
- Lv 8 Engraves 2 Insignias for 10s on landing as a Back attack
- Lv 8 Absorbs 3% HP
- Lv 8 Breaks Protective Shields on hit
- Lv 12 50% chance to trigger [Whirlwind Slice] on hit
- Lv 16 +2 consecutive uses
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Defiance · 60s cooldown
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Lv 8 Adds [Storm Slice] Chain Skill
- Lv 8 Restores 1000 Stamina on using [Defiance]
- Lv 8 Restores 20% HP on using [Defiance]
- Lv 12 +2s Tenacity duration
- Lv 16 +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
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Flash Slice · 10s cooldown
Moves to the opposite side of a target within 4m and deals X damage to up to 4 enemies, with a 40% chance to inflict Blind for 3s. 100% chance to inflict Blind on NPC targets. 7 Stagger Gauge Damage
- Lv 8 +2s Blind duration
- Lv 8 +6m Range
- Lv 8 Up to +20% damage when more targets hit
- Lv 12 +1 consecutive use
- Lv 16 50% chance to rotate and inflict Stun for 3s on hitting a target afflicted with Blind
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Heart Gore · 5s cooldown
Triggers on landing a Critical Hit, dealing X damage to up to 4 enemies within 4m and restores 100 MP. 5 Stagger Gauge Damage
- Lv 8 Absorbs 0.7% HP
- Lv 8 Engraves 1 Insignia for 10s on hit
- Lv 8 Up to +20% Critical Hit when less targets hit
- Lv 12 Multi-Hit on hit
- Lv 16 Resets [Heart Gore] cooldown on landing a Critical Hit
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Infiltrate · 20s cooldown
Moves behind a target within 10m and deals X damage with a 50% chance to inflict Blind for 3s after using [Dodge] or while flying. 100% chance to inflict Blind on NPC targets. 10 Stagger Gauge Damage
- Lv 8 Restores 300 Stamina on landing [Infiltrate]
- Lv 8 +10m [Infiltrate] range
- Lv 8 Breaks Protective Shields on landing [Infiltrate]
- Lv 12 Adds [Dark Strike] Chain Skill
- Lv 16 +20% [Infiltrate] Blind Chance
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Insignia Explosion · 10s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies within 4m, inflicting Stun for 3s. Stun chance is doubled on NPC targets. Damage and Stun chance increase based on Insignia stacks. 1 stack: X damage, 10% Stun chance 2 stacks: X damage, 20% Stun chance 3 stacks: X damage, 30% Stun chance 4 stacks: X damage, 40% Stun chance 5 stacks: X damage, 50% Stun chance 7 Stagger Gauge Damage
- Lv 8 Adds rotate effect
- Lv 8 +50% Multi-Hit on hit
- Lv 8 Keep 2 stacks of Insignias after [Insignia Explosion]
- Lv 12 +1s Stun duration
- Lv 16 -3s cooldown
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Quick Slice
Deals X damage to up to 4 enemies within 4m and restores 100 MP.
- Lv 8 +20% MP restored
- Lv 8 Absorbs 0.7% HP
- Lv 8 +50% Multi-Hit on hit
- Lv 12 -1s [Insignia Explosion] cooldown on hit
- Lv 16 Ignores Block and Evasion and lands as a Critical Hit
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Savage Roar
Deals X damage to up to 4 enemies within 4m and engraves 1 Insignia for 10s. 2 Stagger Gauge Damage
- Lv 8 -20% MP consumed
- Lv 8 +20% Skill Speed
- Lv 8 Deals up to 12% more damage when less targets are hit
- Lv 12 -1s [Shadowstrike] cooldown on hit
- Lv 16 Pulls nearby targets on using [Savage Smash]
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Shadow Fall · 20s cooldown
Moves to a target afflicted with Stun within 10m, deals X damage, and inflicts Knockdown for 3s. Has a 5% chance to trigger on attacking a target with Incapacitated Immunity. 10 Stagger Gauge Damage
- Lv 8 Absorbs 10% HP
- Lv 8 Engraves 3 Insignias for 10s on hit
- Lv 8 -5s cooldown
- Lv 12 +1s Knockdown duration
- Lv 16 Can be used on targets afflicted with Blind
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Shadowstrike · 20s cooldown
Moves behind a target within 20m and deals X damage, rotates, and inflicts Stun for 3s. 10 Stagger Gauge Damage
- Lv 8 +1s Stun duration
- Lv 8 +20% caster Critical Damage Boost for 10s on hit
- Lv 8 50% chance to inflict Seal for 5s on hit
- Lv 12 50% chance to inflict Root for 5s on hit
- Lv 16 Changes to AoE Skill
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Storm Rampage
Deals X damage to a target afflicted with Stagger within 4m.
- Lv 8 Absorbs 5% HP
- Lv 8 Restores 120 MP on hit
- Lv 8 Changes to mobile skill
- Lv 12 Multi-Hit on hit
- Lv 16 -1s all skill cooldowns on hit
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Whirlwind Slice · 10s cooldown
Deals X damage to a target within 4m with a 40% chance to rotate and inflict Stun for 3s on Evasion. 100% to inflict Stun on NPC targets. 7 Stagger Gauge Damage
- Lv 8 +50% Multi-Hit on hit
- Lv 8 Changes to AoE damage
- Lv 8 +16m range
- Lv 12 +20% Stun Chance
- Lv 16 25% chance to reset [Whirlwind Slice] cooldown on Evasion
Passive skills
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Ambush Stance
Grants Ambush Stance for 10s when using skills that rush or involve movement. Ambush Stance: Has a 50% chance to deal X damage on landing an attack. Cooldown: 1s
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Apply Poison
Has a 15% chance to reduce the target's Incoming Heal by 12% and inflict Poison for 10s on landing an attack. Poison deals X~X Damage over Time every 1s. Cooldown: 1s
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Assault Stance
Increases the caster's Critical Damage Boost by 6%.
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Defense Break
Reduces the target's Defense by 12% and Status Effect Resist by 11% for 10s when landing an attack on a target afflicted with Stagger or an Impact-type status. Cooldown: 20s
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Determination
Deals X damage when landing an attack on a target with 30% HP or less. Cooldown: 1s
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Exploit Weakness
Increases caster's Critical Hit by 100. Has a 25% chance to increase Attack by 5.5% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals X damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks). Clone cooldown: 1s Attack increase cooldown: 1s
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Heightened Sixth Sense
Increases the caster's Evasion by 200 and HP by 150. Increases Max HP by an extra 6% and restores 85-102 HP on Evasion. Cooldown: 3s
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Impact Hit
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
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Rear Smite
Increases the caster's Back Attack Damage Boost by 3%, PvE Damage Boost by 3%, and PvP Damage Boost by 1.5%.
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Revitalization Contract
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 35% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s
Stigma skills
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Aerial Bind · 120s cooldown
Deals X damage to a target within 4m, with a 50% chance to inflict Airborne for 3s. Has a 100% chance to inflict Airborne for 3s on targets with 5 stacks of Insignia. 100% chance to inflict Airborne on NPC targets. 20 Stagger Gauge Damage
- Lv 5 +16m [Aerial Bind] range
- Lv 10 Adds [Aerial Slaughter] Chain Skill
- Lv 15 x1.5 [Ambush Stance] effect for 10s on first strike of [Aerial Bind]
- Lv 20 -30s cooldown
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Assault Ambush · 120s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies within 4m, with a 30% chance to inflict Blind for 5s. 100% chance to inflict Blind on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
- Lv 5 +20% Attack for 5s on hit
- Lv 10 500 MP damage on hit
- Lv 15 +10m range
- Lv 20 +20% Blind Chance
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Evasion Contract · 90s cooldown
Removes Slow and Root from the caster and increases the caster's Evasion by 200 for 10s. Grants Slow and Root Immunity. Unaffected by cooldown increase effects.
- Lv 5 25% chance of Projectile Immunity for the duration
- Lv 10 +30% Move Speed for the duration
- Lv 15 50% chance to reduce all skill cooldowns by 1s on Evasion for the duration
- Lv 20 +100 Evasion increase
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Evasion Stance · 20s cooldown
Grants guaranteed evasion of all damage for a brief duration. Restores 110 MP and Stamina once on Evasion.
- Lv 5 +1 consecutive use
- Lv 10 Changes to mobile skill
- Lv 15 +20% Move Speed for 3s on Evasion
- Lv 20 Restore 10% HP once after successfully evading
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Illusive Clone · 90s cooldown
Removes [Heart Gore] cooldown and deals 20% of damage dealt as extra damage for 10s.
- Lv 5 +10% Status Effect Chance for the duration
- Lv 10 +20% Critical Damage Boost for the duration
- Lv 15 x1.5 [Exploit Weakness] effect for the duration
- Lv 20 50% chance to deal extra damage on Critical Hit for the duration
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Savage Fang · 60s cooldown
Deals X damage to up to 4 enemies within 4m and engraves 5 Insignias for 10s. 50 Stagger Gauge Damage
- Lv 5 Up to +20% damage when more targets hit
- Lv 10 +50 Stagger Gauge Damage
- Lv 15 +10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hit
- Lv 20 Critical Hit on hit
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Shadow Walk · 120s cooldown
Grants Stealth for 20s. Cannot be used in combat and the effect is removed upon entering combat.
- Lv 5 Critical Hit on attack during Stealth
- Lv 10 +20% Move Speed for the duration
- Lv 15 Available in combat
- Lv 20 Resets cooldown on player kill assists
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Shadowstep · 45s cooldown
Deals X damage to a target within 4m. The caster moves back and gains Stealth for 3s.
- Lv 5 40% chance to rotate and inflict Stun for 3s on hit
- Lv 10 Engraves 5 Insignias for 10s on hit
- Lv 15 +200 Evasion for 10s on use
- Lv 20 -15s cooldown
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Smoke Bomb · 30s cooldown
Deals X to a target within 10m and inflicts Blind for 5s. 15 Stagger Gauge Damage
- Lv 5 +10m range
- Lv 10 Changes to AoE Skill
- Lv 15 Inflicts Slow for 5s on hit
- Lv 20 +1 consecutive use
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Spiral Slice · 90s cooldown
Rushes to a target within 20m and deals X damage, removing 1 buff. Deals X extra damage based on the number of buffs removed. 20 Stagger Gauge Damage
- Lv 5 Removes up to 2 buffs
- Lv 10 Rotates and inflicts Stun for 3s when removing 2 or more buffs
- Lv 15 Removes up to 3 buffs
- Lv 20 -30s cooldown
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Swift Contract · 60s cooldown
Increases the caster's Combat Speed by 20% for 10s.
- Lv 5 -20% MP Cost for the duration
- Lv 10 x1.5 [Rear Smite] effect for the duration
- Lv 15 x1.5 [Assault Stance] effect for the duration
- Lv 20 +10% additional Combat Speed
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Throw Shadowblade · 30s cooldown
Deals X damage to a target within 20m and inflicts Slow, which reduces Move Speed by 40% for 5s. 15 Stagger Gauge Damage
- Lv 5 Adds [Shadowblade Pursuit] Chain Skill
- Lv 10 Resets cooldown on defeating an enemy
- Lv 15 Critical Hit on hit
- Lv 20 Changes to AoE Skill
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Triniel's Dagger · 45s cooldown
Deals X damage to a target within 4m and increases all of the target's skill cooldowns by 5% of their duration. Increases damage by 30% if attacking from behind the target. 20 Stagger Gauge Damage
- Lv 5 Changes to mobile skill
- Lv 10 -10% all skill cooldowns on hit
- Lv 15 Resets cooldown on defeating an enemy with [Triniel's Dagger]
- Lv 20 +3% all skill cooldowns