Chanter skills
Every class skill with its cooldown, effect and specialization picks.
35 skills · Plan the Daevanion boards · Read the Chanter guide
Active skills
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Dark Crush · 5s cooldown
Deals X damage to a target within 20m. 5 Stagger Gauge Damage
- Lv 8 Absorbs 0.7% HP
- Lv 8 Deals extra damage on attacking a target afflicted with Impact-type status
- Lv 8 Critical Hit on hit
- Lv 12 Adds [Piercing Strike] Chain Skill
- Lv 16 Removes [Dark Crush] cooldown
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Defiance · 60s cooldown
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.
- Lv 8 Adds [Crushing Strike] Chain Skill
- Lv 8 Restores 1000 Stamina on using [Defiance]
- Lv 8 Restores 10% HP on using [Defiance]
- Lv 12 +2s Tenacity duration
- Lv 16 +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
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Gust Rampage
Deals X damage to a target afflicted with Stagger within 4m.
- Lv 8 Absorbs 5% HP
- Lv 8 Restores 120 MP
- Lv 8 Changes to mobile skill
- Lv 12 Multi-Hit on hit
- Lv 16 -1s all skill cooldowns on hit
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Heat Wave Blow · 10s cooldown
Selects a target within 4m and deals X damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block. 100% chance to inflict Seal on NPC targets. 10 Stagger Gauge Damage
- Lv 8 40% chance to inflict Stun for 3s
- Lv 8 +20% Seal Chance
- Lv 8 Up to +20% damage when more targets hit
- Lv 12 Ignores Block and Evasion and lands as Multi-Hit
- Lv 16 25% chance to reset [Heat Wave Blow] cooldown on Block
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Impactful Crush · 15s cooldown
Deals X damage to a target within 20m. Has a 60% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. [Dark Crush] becomes available for 2s on skill use. 10 Stagger Gauge Damage
- Lv 8 Changes to AoE damage
- Lv 8 +1s [Impactful Crush] Stun duration
- Lv 8 Changes to mobile skill
- Lv 12 +30% Skill Speed
- Lv 16 +20% [Impactful Crush] Stun Chance
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Incandescent Blow
Deals X damage to up to 4 enemies within 4m. 2 Stagger Gauge Damage
- Lv 8 -20% MP consumed
- Lv 8 +200 Block while using skill
- Lv 8 Deals up to 12% more damage when less targets are hit
- Lv 12 -200 enemy Accuracy for 3s on landing Bursting Blow
- Lv 16 Ignores Block and Evasion and lands as Multi-Hit
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Onslaught
Deals X damage to up to 4 enemies within 4m and restores 100 MP.
- Lv 8 +20% MP restored
- Lv 8 Absorbs 0.7% HP
- Lv 8 +50% Multi-Hit on hit
- Lv 12 -1s [Spinning Strike] cooldown on hit
- Lv 16 Adds [Storm Chain] Chain Skill
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Recuperation · 15s cooldown
Restores 183-201 HP and removes 1 debuff(s) for the caster and party members within 40m. Restores X HP every 2s for 8s.
- Lv 8 +1 consecutive use and Heal over Time can stack up to 2 times
- Lv 8 Removes up to 2 debuffs
- Lv 8 +4s healing duration
- Lv 12 +5% HP restored
- Lv 16 -3s cooldown
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Rushing Smash · 15s cooldown
Rushes at a target within 20m and deals X damage to up to 4 enemies and restores 100 MP. 10 Stagger Gauge Damage
- Lv 8 -20% target's Impact-type Resist for 5s
- Lv 8 Changes to Charge Skill, dealing up to 200% more damage
- Lv 8 50% chance to trigger [Heat Wave Blow] on hit
- Lv 12 Resets cooldown on defeating an enemy
- Lv 16 Ignores Block and Evasion and lands as Multi-Hit
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Spinning Strike · 30s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies nearby. Increases the caster's Critical Damage Boost by 15% for 30s on hit. Stacks up to 2 times. [Dark Crush] becomes available for 2s on skill use. 15 Stagger Gauge Damage
- Lv 8 -5s cooldown
- Lv 8 +10% Heal Boost (up to 20%)
- Lv 8 Up to +20% damage when less targets hit
- Lv 12 40% chance to inflict Seal for 3s
- Lv 16 Ignores Block and Evasion and lands as a Critical Hit
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Tremor Crush · 20s cooldown
Move to a target within 10m and deal X damage with a 50% chance to inflict Stun for 3s after using [Dodge] or while flying. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
- Lv 8 Restores 300 Stamina on hit
- Lv 8 +10m [Tremor Crush] range
- Lv 8 +50% Multi-Hit on hit
- Lv 12 Adds [Surging Strike] Chain Skill
- Lv 16 +25% [Tremor Crush] Stun Chance
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Wave Blow · 20s cooldown
Deals X damage to a target afflicted with Stun within 4m and inflicts Knockdown for 3s. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity, changing the skill motion. 10 Stagger Gauge Damage
- Lv 8 Multi-Hit on hit
- Lv 8 +6m Range
- Lv 8 +1s Knockdown duration
- Lv 12 -15% target's PvE Damage Boost and -7.5% PvP Damage Boost for 10s
- Lv 16 -5s cooldown
Passive skills
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Attack Preparation
Increases the caster's PvE Damage Boost by 5.5%, PvP Damage Boost by 2.75%, Defense by 2%, and Accuracy by 100.
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Blessing of Life
Increases the caster's HP by 150. Increases Max HP by an additional 6.5% and Heal Boost by 15300% of Attack.
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Crossguard
Increases the caster's Block by 200 and restores 53-58 HP on Block. Cooldown: 1s
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Earth's Promise
Reduces the target's PvE Damage Tolerance by 5.4% and PvP Damage Tolerance by 2.7% for 5s each time an attack lands. [Earth's Promise]'s PvE/PvP Damage Tolerance reduction effect does not apply when used together with the Cleric skill [Chain of Torment]. Cooldown: 10s
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Impact Hit
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
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Inspiring Spell
Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%.
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Protection Circle
Grants a Protection Circle that lasts for 5s on landing an attack. Removes the Protection Circle at 10 stacks and grants Divine Barrier to the caster and party members, which blocks damage equaling 3.1% of Max HP for 10s. The Divine Barrier refreshes upon reaching 10 stacks of Protection Circle while Divine Barrier is active. Grants a Noble Protective Shield for 5s that blocks 21% damage when the caster's HP drops below 50%. Protection Circle Cooldown: 0.5s Noble Protective Shield Cooldown: 60s
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Raging Spell
Deals X extra damage to targets afflicted with Stagger or an Impact-type status. Cooldown: 1s
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Survival Willpower
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s
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Wind's Promise
Increases the caster's Critical Damage Boost by 5.7% and has a 50% chance to deal X extra damage to the target on landing a Critical Hit. Extra Damage Cooldown: 1s
Stigma skills
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Assault Shock · 120s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, with a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
- Lv 5 +20% Attack for 5s on hit
- Lv 10 500 MP damage on hit
- Lv 15 +10m range
- Lv 20 +20% Stun Chance
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Barrier Spell · 180s cooldown
Prevents the HP of the caster and party members within 40m from falling below 10% for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
- Lv 5 Restores 10% HP when effect expires naturally
- Lv 10 +10% PvE Damage Tolerance and +5% PvP Damage Tolerance for 10s when effect expires naturally
- Lv 15 +10% HP limit
- Lv 20 +1s effect duration
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Ensnaring Mark · 60s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies within 4m. Has a 50% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. [Dark Crush] becomes available for 3s on skill use.
- Lv 5 50% chance to inflict Root
- Lv 10 50% chance to inflict -1000 enemy Max Stamina
- Lv 15 +3s Seal, Root, Max Stamina reduction effect
- Lv 20 +25% Seal, Root, Max Stamina reduction chance
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Focused Defense · 20s cooldown
Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block.
- Lv 5 +1 consecutive use
- Lv 10 Changes to mobile skill
- Lv 15 +20% Move Speed for 3s on Block
- Lv 20 Restores 5% HP once on Parry
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Fracturing Blow · 45s cooldown
Rushes to a target within 20m and deals X damage and reduces their Defense by 30% for 5s. Increases damage by 20% to targets afflicted with an Impact-type status. 20 Stagger Gauge Damage
- Lv 5 -15s cooldown
- Lv 10 Inflict Exposed for 5s on hit
- Lv 15 Critical Hit on hit
- Lv 20 +30% additional Impact-type Status target damage
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Guardian Blessing · 120s cooldown
Increases the caster's Max HP by 5.4% for 120s and immediately restores 5.4% HP. Not affected by buff dispel effects.
- Lv 5 +10% Status Effect Resist
- Lv 10 x1.5 [Crossguard] effect for the duration
- Lv 15 x1.5 [Wind's Promise] effect for the duration
- Lv 20 +10% Incoming Heal
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Healing Touch · 30s cooldown
Restores 927-1020 HP for the caster and party members within 40m.
- Lv 5 +20% amount healed when HP is 50% or less
- Lv 10 Restores 1000 Stamina
- Lv 15 Removes 5 debuff(s)
- Lv 20 +5% HP restored
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Impeding Authority · 90s cooldown
Grants a Protective Shield that blocks damage equaling 16% of Max HP for 20s to the caster and nearby party members within 40m.
- Lv 5 +15% Defense
- Lv 10 +10% Incoming Heal
- Lv 15 +10% PvE Damage Tolerance, +5% PvP Damage Tolerance
- Lv 20 Restores 7% of Max HP when Protective Shield ends or is broken
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Marchutan's Wrath · 30s cooldown
Selects a target within 20m and deals X damage to up to 4 enemies within 4m. [Dark Crush] becomes available for 3s on skill use.
- Lv 5 Up to +20% damage when less targets hit
- Lv 10 50% chance to inflict Stun for 3s
- Lv 15 -70% Incoming Heal and Potion Recovery
- Lv 20 +25% additional Stun Chance
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Obliterate · 60s cooldown
Deals X damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Knockdown. 100% chance to land Knockdown on NPC targets. 50 Stagger Gauge Damage
- Lv 5 Up to +20% damage when more targets hit
- Lv 10 +20% Skill Speed
- Lv 15 Critical Hit on hit
- Lv 20 +25% Knockdown Chance
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Power of the Storm · 120s cooldown
Increases Combat Speed by 20% and reduces skill cooldowns by 20% for 10s. Increases Combat Speed by 20% and reduces skill cooldowns by 10% for party members within 40m. Cannot receive effect of [Power of the Storm] if Cleric skill [Earth's Blessing] effect is active.
- Lv 5 -30s cooldown
- Lv 10 +200 Accuracy
- Lv 15 +200 Critical Hit
- Lv 20 +20% Caster Attack and +10% party member Attack
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Sprint Mantra · 5s cooldown
Increases Move Speed by 10.5% and grants a 15% chance to restore 127-140 HP on landing an attack to the caster and nearby party members. Healing Cooldown: 1s
- Lv 5 +10% Incoming Heal
- Lv 10 +30% Natural Stamina Regen
- Lv 15 +50% amount restored when HP is 50% or less
- Lv 20 +10% Restoration
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Undefeated Mantra · 5s cooldown
Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Cleric skill [Light of Protection]; only the higher-level skill effect applies. If both skills are the same level, Undefeated Mantra takes precedence.
- Lv 5 +100 Critical Hit
- Lv 10 +100 Accuracy
- Lv 15 +5% Critical Damage Boost
- Lv 20 +5% Double Chance