Ranger
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Ranger skills

Every class skill with its cooldown, effect and specialization picks.

35 skills · Plan the Daevanion boards · Read the Ranger guide

Active skills

  • Arrow Scattershot

    Deals X Wind damage to a target afflicted with Stagger within 20m.

    • Lv 8 Absorbs 5% HP
    • Lv 8 Restores 120 MP on hit
    • Lv 8 Changes to mobile skill
    • Lv 12 Multi-Hit on hit
    • Lv 16 -1s all cooldowns on hit
  • Burst Arrow · 20s cooldown

    Selects a target afflicted with Slow or Root within 20m and deals X Wind damage to up to 4 enemies within 4m of the target. 15 Stagger Gauge Damage

    • Lv 8 Absorbs 10% HP
    • Lv 8 +50% Multi-Hit on hit
    • Lv 8 Changes to mobile skill
    • Lv 12 Up to +20% damage when less targets hit
    • Lv 16 25% chance to reset cooldown on hit
  • Deadshot · 20s cooldown

    Deals X Wind damage to a target within 20m. Increases damage by 35% if the caster has Precision. Max 3 Charge Levels 10-16 Stagger Gauge Damage

    • Lv 8 Removes MP consumed
    • Lv 8 +30% Skill Speed
    • Lv 8 Changes to mobile skill
    • Lv 12 Ignores Block and Evasion and lands as Multi-Hit
    • Lv 16 [Deadshot] grants extra damage on hit
  • Defiance · 60s cooldown

    Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.

    • Lv 8 Adds [Lightning Arrow] Chain Skill
    • Lv 8 Restores 1000 Stamina on using [Defiance]
    • Lv 8 Restores 20% HP on using [Defiance]
    • Lv 12 +2s Tenacity duration
    • Lv 16 +50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
  • Drill Dart · 5s cooldown

    Selects a target within 20m and deals X Fire damage to up to 4 enemies within 4m of the target and restores 100 MP on landing a Critical Hit. Inflicts Bleed on targets, dealing X Fire damage every 1s for 6s and reducing Incoming Heal by 60%. Incoming Heal reduction from [Drill Dart], [Debilitating Smash], and [Firestorm] does not stack. 5 Stagger Gauge Damage

    • Lv 8 Absorbs 3% HP
    • Lv 8 +2s Bleed duration
    • Lv 8 +20% Skill Speed
    • Lv 12 Multi-Hit on hit
    • Lv 16 Activates [Drill Dart] 1 extra time
  • Explosion Trap · 20s cooldown

    Sets an explosive trap at the caster's location. The trap lasts for 10 seconds and deals X Earth damage to up to 4 enemies within 5m when stepped on. Has a 40% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage

    • Lv 8 Pulls enemies on explosion
    • Lv 8 +1s Stun duration
    • Lv 8 Extra damage after 3s on hit
    • Lv 12 +20% Stun Chance
    • Lv 16 +1 consecutive use
  • Gale Arrow · 20s cooldown

    Selects a target within 20m and deals X Wind damage to up to 4 enemies within 4m of the target. Grants Gale to the caster for 10s. Gale: Increases Combat Speed by 7%, PvE Damage Boost by 7%, and PvP Damage Boost by 3.5% 10 Stagger Gauge Damage

    • Lv 8 +5s duration
    • Lv 8 50% chance to inflict Knock Back on hit
    • Lv 8 Changes to mobile skill
    • Lv 12 Increases Combat Speed, PvE Damage Boost, and PvP Damage Boost when less targets hit
    • Lv 16 -10s cooldown
  • Marking Shot · 10s cooldown

    Deals X Wind damage to a target within 20m. Moves the caster in the input direction and grants Precision for 10s. Precision: Increases Critical Hit by 300 7 Stagger Gauge Damage

    • Lv 8 +5% Perfect Chance for the duration
    • Lv 8 30% chance to inflict Knock Back on hit
    • Lv 8 +5s duration
    • Lv 12 +1 consecutive use
    • Lv 16 Ignores Block and Evasion and lands as a Critical Hit
  • Snare Shot · 15s cooldown

    Selects a target within 20m and deals X Earth damage to up to 4 enemies within 4m of the target. Inflicts Slow, reducing Move Speed by 40% for 5s. 10 Stagger Gauge Damage

    • Lv 8 +20% Move Speed reduction
    • Lv 8 +20% Skill Speed
    • Lv 8 Changes to mobile skill
    • Lv 12 Adds [Shackling Arrow] Chain Skill
    • Lv 16 +2s Slow and Root duration
  • Snipe

    Deals X Wind damage to a target within 20m and restores 120 MP.

    • Lv 8 +20% MP restored
    • Lv 8 Absorbs 0.7% HP
    • Lv 8 +50% Multi-Hit on hit
    • Lv 12 -1s [Deadshot] cooldown on hit
    • Lv 16 Adds [Tempest Arrow] Chain Skill
  • Suppressing Arrow · 20s cooldown

    Deals X Wind damage to a target within 20m with a 40% chance to inflict Stun for 3s while Precision is active. 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage

    • Lv 8 +50% Multi-Hit on hit
    • Lv 8 +1s Stun duration
    • Lv 8 +20% Skill Speed
    • Lv 12 +20% Stun Chance
    • Lv 16 25% chance to reset cooldown on hit
  • Tempest Shot

    Selects a target within 20m and deals X Wind damage to up to 4 enemies within 4m of the target. 1 Stagger Gauge Damage

    • Lv 8 -20% MP consumed
    • Lv 8 +10% skill Critical Hit
    • Lv 8 Deals up to 12% more damage when less targets are hit
    • Lv 12 5% chance to inflict Knock Back on Critical Hit
    • Lv 16 +20% Skill Speed

Passive skills

  • Concentrated Fire

    Has a 50% chance to deal X Wind damage to a target taking Damage over Time. Cooldown: 1s

  • Focused Eye

    Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.

  • Hunter's Resolve

    Increases the caster's Critical Damage Boost by 6%.

  • Hunter's Soul

    Has a 50% chance to deal X Wind damage on a Critical Hit. Cooldown: 1s

  • Melee Fire

    Has a 25% chance to inflict X extra Wind damage when landing an attack. Has a 5% chance to inflict Knock Back when landing an attack on a target within 5m. Cooldown: 1s

  • Revitalization Contract

    Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 35% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s

  • Rooting Eye

    Has a 50% chance to deal X Wind damage when landing an attack on a target afflicted with Slow or Root. Cooldown: 1s

  • Unyielding Resolve

    Increases the caster's Ailment-type Resist and Impact-type Resist by 11.2%.

  • Vigilant Eye

    Increases the caster's Evasion by 200, Max HP by 6%, and restores 85-102 HP on Evasion. Cooldown: 3s

  • Wind Vigor

    Increases Max Stamina by 15. Increases Move Speed by 10% for 1s when attacked. Cooldown: 5s

Stigma skills

  • Ambush Kick · 30s cooldown

    Moves behind a target within 5m and deals X Wind damage and inflicts Knock Back. The caster moves back.

    • Lv 5 +5m Range
    • Lv 10 10% Max HP Protective Shield for 5s on hit
    • Lv 15 50% chance to inflict Stun for 3s on hit
    • Lv 20 +50% Stun Chance
  • Arrow Storm · 60s cooldown

    Selects a target within 20m and deals X Wind damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage

    • Lv 5 Up to +20% max damage when more targets hit
    • Lv 10 Inflicts Slow for 10s on hit
    • Lv 15 +1s Stun duration
    • Lv 20 +25% Stun Chance
  • Assault Smite · 120s cooldown

    Selects a target within 20m and deals X Wind damage to up to 4 enemies within 4m of the target. Has a 30% chance to inflict Stun for 3s. 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.

    • Lv 5 +20% Attack for 5s on hit
    • Lv 10 500 MP damage on hit
    • Lv 15 +10m range
    • Lv 20 +20% Stun Chance
  • Bow of Blessing · 120s cooldown

    Increases the caster's Critical Hit by 200 and Accuracy by 100 for 10s.

    • Lv 5 +50% Multi-Hit Chance for duration
    • Lv 10 Increases Attack proportional to Critical Hit for the duration
    • Lv 15 +20% Critical Damage Boost for the duration
    • Lv 20 +7% Double Chance for the duration
  • Ensnaring Trap · 90s cooldown

    Sets an explosive trap at the caster's location. The trap lasts for 30 seconds and deals X Earth damage to up to 4 enemies within 5m when stepped on. Inflicts Airborne for 3s. 20 Stagger Gauge Damage

    • Lv 5 Adds [Guerilla Strike] Chain Skill
    • Lv 10 Removes up to 2 buffs
    • Lv 15 +1s Airborne duration
    • Lv 20 -30s cooldown
  • Explosive Arrow · 45s cooldown

    Selects a target within 20m and deals X Fire damage to up to 4 enemies within 4m. Increases damage by 20% to targets afflicted with Slow or Root. 20 Stagger Gauge Damage

    • Lv 5 -15s cooldown
    • Lv 10 +10% additional damage to targets afflicted with Slow or Root
    • Lv 15 Critical Hit on hit
    • Lv 20 +20% additional damage to targets afflicted with Slow or Root
  • Griffon Arrow · 45s cooldown

    Selects a target within 20m and deals X Fire damage to up to 4 enemies within 4m. Inflicts Crimson Flames for 10s. Crimson Flames: Takes X Fire Damage over Time every 1s. Damage over Time amount increases when targets move. 20 Stagger Gauge Damage

    • Lv 5 Changes to mobile skill
    • Lv 10 +5s Damage over Time duration
    • Lv 15 Enhanced Crimson Flames - Extra damage when hit while afflicted with Crimson Flames
    • Lv 20 -50% Damage over Time intervals
  • Illusory Arrow · 30s cooldown

    Deals X Wind damage to a target within 20m and inflicts Blind for 3s. 15 Stagger Gauge Damage

    • Lv 5 +1s Blind duration
    • Lv 10 Changes to AoE Skill
    • Lv 15 Inflicts Slow for 5s on hit
    • Lv 20 +1 consecutive use
  • Mother Nature's Breath · 90s cooldown

    Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and Critical Hit Resist by 200 for 6s. Grants Mother Nature's Embrace for the duration. Mother Nature's Embrace: The caster has a 50% chance to absorb 25% of damage taken as HP. Unaffected by cooldown increase effects.

    • Lv 5 Removes and grants immunity to Damage over Time effects
    • Lv 10 x1.5 [Vigilant Eye] effect for the duration
    • Lv 15 x1.5 [Unyielding Resolve] effect for the duration
    • Lv 20 +20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increase
  • Sealing Arrow · 60s cooldown

    Deals X Wind damage to a target within 20m. Has a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage

    • Lv 5 50% chance to inflict Root for 5s on hit
    • Lv 10 -1000 enemy Max Stamina for 5s on hit
    • Lv 15 +2s Seal duration
    • Lv 20 +25% Seal chance
  • Stealth · 120s cooldown

    Enter Stealth for 10s. Cannot be used in combat and the Stealth effect is removed upon entering combat.

    • Lv 5 Critical Hit on attack during Stealth
    • Lv 10 +20% Move Speed for the duration
    • Lv 15 Available in combat
    • Lv 20 +10s Stealth duration
  • Supporting Fire · 90s cooldown

    Summons an orb that provides supporting fire for 15s near the caster. The orb has a 25% chance to fire a shot dealing X Wind damage and absorbing 1.5% HP. Firing Cooldown: 0.5s

    • Lv 5 +25% activation chance
    • Lv 10 +15s duration
    • Lv 15 -30s cooldown
    • Lv 20 Critical Hit on hit
  • Vaizel's Authority · 60s cooldown

    Increases the caster's Attack by 20% for 10s.

    • Lv 5 +10% Perfect Chance for the duration
    • Lv 10 x1.5 [Focused Eye] effect for the duration
    • Lv 15 x1.5 [Hunter's Soul] effect for the duration
    • Lv 20 50% chance to reduce all skill cooldowns by 1s on Critical Hit for the duration